I have some interesting things that if possible should be modified in Eggnogg Rumble. My friends and I play this game religiously, and we have become quite good at it. We have learned many techniques that the casual player would probably not find, and have probably spent way too much time playing this game. One of the primary reasons we love this game so much is because of how fair it is. However, we have discovered some very specific things that we would love to be modified if Eggnogg Rumble is to come out.
Firstly, we know that there can be a maximum of 4 swords in a room in the regular mode (with some glitchy exceptions xD). We have found something pretty bothersome that has to do with the spawning mechanic. When you spawn, if there are less than four swords in a room, you will spawn with a sword. However, there are many situations in which both players die at the exact same time. This is not a problem if there are 1, 2, or 4 swords in the room. The problem occurs when there are exactly 3 swords in the room. When this happens, we have noticed that Player 2 will always spawn with the sword, even though both players died at the same time. This puts Player 1 at an extreme disadvantage, and it is pretty annoying when both players performed equally as well but only Player 2 is rewarded. It would be awesome if you made an exception for if there are 3 swords and both players died at the same time, maybe neither player gets a sword or something like that.
Next, we noticed that while Player 1 will almost always get disarms when kicking midair, there are certain situations in which Player 2 will knock Player 1 backwards and the exclamation mark will appear, but Player 1 doesn't lose their sword. This is very interesting and appears to be something within the code of Player 2. We have not yet decided if it is a disadvantage or an advantage, but it would be really nice if you could debug and find the source of this problem. It would just put both players on an even playing field.
Other than this we love the mechanics of the game. There seems to be no limit to how skilled a player can become using these, as there always seems to be something new to learn. Thank you for a great game and we truly hope Eggnogg Rumble becomes a reality!