I have published game here on itch, took me a almost 6 to 7 months to finish it...and still working on more levels, but my question is how to promote? It's called THE MAZE OF ANIMATRONICS, you can try if you want too...:(
I visited the page, and for a start I'd suggest you try using better tags. Try the tags itch.io suggests, instead of inventing your own. Notice that if you search for 'new-2019', your game doesn't appear. Only things with 'new' or '2019' in the title will appear. I could be wrong, don't know exactly how it works yet, but i guess coming up with new tags, other than those itch.io provides, doesn't do anything.
Also, i'd suggest you improve the description a little bit, and everytime you upload a new level, be sure to post a devlog.
To clarify, all the tags were added by the community, Leaf just gave special status to some of them. You can always add a new one, but if it's too specific and nobody else uses it, what's the point. For instance I have the tag "urban" on a couple of my games. You'd think someone else would have used it before or since, but no. Something like "still life with flowers" will be even less popular.
That said, devlogs are very effective as a marketing tool. And promoting outside of Itch.io is important too.
So, correct me if i'm mistaken, the only use of adding a 'personal' tag to your game, would be to wait and see if it would be given special status anytime in the future. The special status tags are the thing bringing the most views, at least in my analytics - and after the game appears on the front page in case it manages to. Because the search function doesn't seem to care about personal tags, it just seems to care about the title and subtitle.
Is it automatic? I mean is it possible for new tags to start appearing there on their own, whenever they become used by enough pages, or does each and every tag require a manual input, by the people behind itch.io, before it has a chance it can be found in the 'browse all tags' page. I assumed the latter, and by 'special status tags', i was referring to those tags which can be found there.
The portal would perhaps benefit from a tag search of the kind I meant, anyway. for example, for my game I considered adding an 'history' or 'historical' tag, but having no way to see which one of the two is already the most shared by the most projects, if any, I decided to stick with suggested tags, even though they were less relevant.
Far as I know it's automatic. All that admins do is mark some of them as denoting engines/tools or genres, so they can be used in more ways. And for what it's worth, the tag field on a project's edit form should have autocompletion, so you can at least see which tags and tag forms are popular enough (if not how popular exactly) and make a decision.