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Bugs Sticky

A topic by Hornblase created Mar 20, 2024 Views: 361 Replies: 20
Viewing posts 1 to 6
Developer

Please report any bugs to this thread, thanks!

(1 edit)

not sure if it's a bug or not but you gave the burger enemies WAY too much health in the hard mode version of the level, not to mention it's near impossible to avoid them due to how many there are, it takes over 8 missiles to take out a single one of them, and there are iteral DOZENS every second

Developer

I’ll check it out, which level? Thanks for posting.

The level is hard mode 7

Developer

Got it, I will be making a spoiler section soon that contains videos on how to beat hard mode levels.

Not a bug but how do I fire my blaster using WASD control? Using a mouse moves the UFO and first the blaster at the same time but I prefer the WASD movement.

Developer

Up arrow - missiles

Left arrow - machine gun

Down - bombs

Thanks for bringing this up, i noticed left arrow is not mentioned in the instructions screen.

There's a bug that I don't know the mechanics of. If you spend points on the Gunbots, then go into one of the submenus, you lose those points and the Gunbots are inactive. So you have to spend more points to get them in-level.

Developer

Noted, thanks.

i don't know what happen but sometime some enemies (mostly small minions like burger, ghost, snowman,others)  become almost invincible, this can happen on almost any level regardless of difficulty.

Developer

Hmmm, that’s new, I’ll look into it as soon as possible.

Developer

I've just tried several levels of the latest version of the game and everything's working as they should. Which version are you using btw? And can you let me know which levels had the problem? Thanks for playing the game.

i used the browser version. but if you say that the way is intended then nothing i can say. i will add that on the level 7 hard sometime i hit a burger and my armor go to 800+ hit point.

Developer

I see, a lot of fixes were made since that version so you may find a few bugs here and there. I guess it's time to update the browser version  as well! Stay tuned.

(+1)

thanks for your time.

Developer

The browser version now matches the latest version of the game. :-)

After purchasing and downloading, the "Save" and "Load" options don't appear to work. I got up to the 4th stage, pressing "save" between each level, and after closing the game all progress was lost. When clicking both the "Save" and "Load" buttons on screen, there is the same noise a "doo-doo-doo-doo" (?) sound, which is different from the single "ding" that sounds when clicking most other icons on screen.  Everything else seems to be working, okay, but.... I'm not sure if I'm just not understanding something, or if this is an actual bug. Just thought I'd mention it anyway! Thanks! Keep up the great work!

Developer

Thanks for the heads up! I will look into it very soon.

Developer(+1)

Hmmm, I just tested it and it's working properly. I think maybe you must have pressed save while you've just loaded the game. This overwrites your progress earlier. A mistake like this will always happen especially since the game relies on reflexes so on the next version I will add more save slots and a load/new game option in the main menu. A new menu will be created for saving and loading to avoid sudden overwrites. I will also change the target save folder from the game's own folder into the user folder next time to make the saves more robust. Thank you for posting about this!

Thanks for the quick reply! 

Developer

No worries!