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t[7] = "windows" -- {TEXT, rooms/present.moon} missing in text_translated.lua

A topic by Yggdra___ created Apr 11, 2024 Views: 336 Replies: 7
Viewing posts 1 to 5
(+1)

Title. 

t[7] = "windows"  -- {TEXT, rooms/present.moon}

The above line exists in text_english.lua, but is missing in text_translated.lua. I haven't found any other line that is missing.

(+1)

(Just adding the info here:
You can add the string with its ID manually in the" text_translated.lua" file, and translate it like the rest of the game to fix it)

Thanks for finding that one out !

Thanks for for the heads up. I will make sure to update the loc-kit tomorrow

Hi!
When watching the credits, the "Press C to exit credits" is untranslated too. I haven't found it in the English .lua. Has anyone seen this string?

That's a hidden option used for testing the credits, and is not meant to be translated (it wasn't wrapped in the necessary macros). It doesn't show up during the actual credits at the end of the game.

Thank you for explaining!

(1 edit)

Thanks for the heads-up, localization kit updated to 1.01
If you prefer to keep using what you have, you just need to add the following line inside text_translated.lua, anywhere after local t = {}

t[7] = "windows"  -- {TEXT, rooms/present.moon}