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SC Animation - Technology

Grenades, recovery pads, tractor beams! It's sci-fi baby. · By SeraphCircle

OMG yay!

A topic by Dark_Ansem created Apr 12, 2024 Views: 97 Replies: 2
Viewing posts 1 to 2

A new pack at last! And it has your beautiful trademark style! Some of your choices are absolutely gorgeous such as the ribbon glyphs in the -celerate spells!

Can I ask why you keep all your textures in a master file instead of using separate ones? For sme of them it is pretty obvious, as they update in sequence.

Developer(+1)

thank you, im glad you like them! ⭐🎀

So, I use spritesheets for efficiency and because its easier to access and organize them, but its not always. I try to keep all the basic shapes and effects I tend to user recurringly in the Basic spritesheet, although in practice there are many of them I rarely use, while there are others that I use frequently but are separated

In the past, I organized my packs in such a way that they would all use the same shared Texture folder, but now that MZ accepts subfolders and after realizing it would become increasingly difficult to provide support for a multitude of different packs using the same shared sprites, I decided to pack them as standalone packs, which means the same project may have the same texture a few different times through different packs. The textures are so light though, that's hardly gonna matter 

But yes, its such a tricky thing to settle on how textures are going to be divided and on how file structuring is gonna work.. 

I thought I recognised some from the other pack...