-Most of the NPC that are neutral has only a single color, are you planning on giving the NPC's sprite, or just going for the plain?
-some cutscenes has their screen shake, when that happens I can see the background of the area on the side corner of the screen. Could you fix it so when some scenes has shake screens, it would no longer show to the sides your gameplay/exploration area?
-I really would like to hear more thrusting sounds on longer duration, could you add so that when Mezz is busy serving, that while they are slapping, You can hear it until they finish? I hear only for a short while, after that it feels like they are standing still, even though I read the dialogue, it would be a huge step up tp hear it too.
-when I start a fight, after I have finished it the other Hyena's that were chasing me suddenly are already close to me to fight before I can move. Could you maybe make sure they actually pause when an enemy initiate fighting scene?
-On the new area, there are a few NPC's that have the same dialogue, could you maybe change that whenever you will start focusing more on the neutral NPC's?
PS: I genuinely do not know where your focus is and what goal you have to add or change the game, but I would appreciate hearing from you.