thx so much, I THOUGHT I tried everything but thanks again for the info.
Misa
Recent community posts
I have tested it out again, it works now. I feel confused, but I guess I used it and dealt 0 dmg, or tried using skills as well that did dmg, but did not use drain attack by then to heal. I was sure I used drain attack and dealt some dmg and not recover HP at a point, but it works as it should so I guess I thought wrong. Sorry for the wrong report.
Hi! I have already written a feedback on how I liked the game, so this feedback will be on things I would have liked to be added.
To have fullscreen, I want to use RTX HDR, but I need the game on full screen option.
When Lace use skill "potion making" it would be nice if one could use it before ones turn, not to advantage but I keep forgetting who I choosed and what I was supposed to use, so I tend to pick wrong. Now I know I could increase speed, but Lace is already 20, and any higher and the other stats will drop. If this is not an option, than maybe add a small text bar that says who you were choosing?
I appreciate the game and am as always excited to see what happens next.
Hi! I use the 0.19 and I think one weapon is bugged.
when I use "drain attack" and deal dmg to fire guard (tested), I will not get HP, even tough I deal ton of dmg, and weapon " Succ" says it should give me HP based equal to dmg dealth, and I used basic attack, and not skill, but it should do on skill as well as normal attack? Now I have not used it on other enemies yet, but I would like to think the weapon should do what it says, so I thought it could be bugged.
-Most of the NPC that are neutral has only a single color, are you planning on giving the NPC's sprite, or just going for the plain?
-some cutscenes has their screen shake, when that happens I can see the background of the area on the side corner of the screen. Could you fix it so when some scenes has shake screens, it would no longer show to the sides your gameplay/exploration area?
-I really would like to hear more thrusting sounds on longer duration, could you add so that when Mezz is busy serving, that while they are slapping, You can hear it until they finish? I hear only for a short while, after that it feels like they are standing still, even though I read the dialogue, it would be a huge step up tp hear it too.
-when I start a fight, after I have finished it the other Hyena's that were chasing me suddenly are already close to me to fight before I can move. Could you maybe make sure they actually pause when an enemy initiate fighting scene?
-On the new area, there are a few NPC's that have the same dialogue, could you maybe change that whenever you will start focusing more on the neutral NPC's?
PS: I genuinely do not know where your focus is and what goal you have to add or change the game, but I would appreciate hearing from you.