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camogen

a visual art tool and webgl shader environment · By aceslowman

Loading Scenes

A topic by blurryseaglass created May 04, 2024 Views: 91 Replies: 3
Viewing posts 1 to 3

I've loaded a saved scene and I can see my inputs and shaders in the shader graph and control panels but it did not pull up the image I was working on in the display panel. I can still see the same image inputs in the controls though, so I'm unsure how to trigger them to be processed again.

Developer

thanks for bringing this up! just made an update to camogen, now when you try to load a media file that is part of a scene, it will prompt you to drag and drop the appropriate files. I haven't found the right way to have media persist between sessions, but hopefully this works in the meantime!

(1 edit)

Thank you!  That's very helpful! I'm coming at this as someone who hasn't used anything really similar before. More questions/comments: 

  • When trying to change the size of the help panel (using slider to make it thinner) my display panel went blank. I tried fitting width and height but nothing is visible.  Tried adding a new shader, new shader is now the only one visible, seems to have overwritten everything else? (I save scenes frequently so I can figure out what I was doing though :))
  • Is there an undo button? 
  • Is there a way to create higher resolution images? Inputting large images (e.g., both 4800x6000), I am getting 1024x1024
    • EDIT: nvm I figured that out, whoops! It's at the top of the display panel.
  • From a novice perspective (which may not be the intended user), it may be helpful to provide some example scenes that users can load to get an idea of how to approach shader interactions, inputs, etc.

Having fun with the tool! Thanks for making it!

Developer

sorry it took a bit to respond! 

  • When trying to change the size of the help panel (using slider to make it thinner) my display panel went blank. I tried fitting width and height but nothing is visible.  Tried adding a new shader, new shader is now the only one visible, seems to have overwritten everything else? (I save scenes frequently so I can figure out what I was doing though :))

That sounds like a bug I haven't run into yet! I'll see if I can recreate it and get that figured out. 

  • Is there an undo button? 

At the moment no, but it's something that is half implemented, so hopefully undo/redo will come soon.

  • From a novice perspective (which may not be the intended user), it may be helpful to provide some example scenes that users can load to get an idea of how to approach shader interactions, inputs, etc.

That's a good idea, maybe an 'examples' menu in the toolbar. Is there any particular part of camogen that felt hard to use?