Hello everyone, I'm currently developing a game on my own. I'm drawing inspiration from an old flash game called "Inuyasha Demon Tournament."
This game was tremendously popular when it was a flash game. However, it no longer exists, and there are no similar games available. My goal is to revitalize this concept into a modern version.
As of now the game is still a work in progress.
Currently I am looking for another programmer to help implement the following mechanics
(saving/loading preset cards)
(when card is clicked, activate an effect)
(how to organize code better)
Here are some quick details that might be important for you to know:
- Game is designed in Unity, task manager: notion. project managing: github.
- English speaking. Can communicate via discord (my discord is Flare3068).
- Any time zone is ok.
- Game is Unpaid, Revshare, meaning if the game is successful and it makes money, we share it equally.
Here is the Game Design Document:
Game Overview
Both players choose 3 cards to battle each other with each turn. a player loses when their hp reaches 0.
Gameplay Mechanics
- cards activate effects
- characters move based on cards
Story and Setting
Unique beings that have died are chosen from worlds across the galaxy.
They are made to fight and the winner gets their wish granted.
each unique being has its own story.
Level Design
the terrain for each fight is chosen at random.
story mode: players can vs AI to complete each characters story. Each successful playthrough unlocks the next character.
User Interface
title screen → game modes → character selection → Battle
exit button, options button, card selection
Art and Audio
theme: clean modern UI, visuals, fantasy,
art style: 3d anime styled models, sprite animations are 2D.
audio:
- magical fantasy ambience
- clean UI sounds
- battle music based on background theme.
Technical Requirements
Mobile
Marketing and Monetization
- character skins
- card skins
Conclusion
a fun stylized card game.