Hi!
Here's a bit of feedback on the voxel editor :)
So I'm back to work on Nékromegà and I'm currently designing a bunch of characters. I'm pretty happy with the new free rotation feature of the voxel editor: it makes it much easier to use. I'd love to ditch MagicaVoxel to make my workflow smoother. Switching between two different softwares and doing continuous export/import is tedious, especially when animating characters (which MagicaVoxel doesn't support at all). But there's still something that prevents me to do so: a better color palette manager.
Currently in RPGB we have this color picker and the [+] button to store colors, which are handy for quick editing, but not really suitable when creating a new model from scratch, especially since these colors aren't saved. I'd love to see a way to save / load color presets so I could use the same default palette for all models. Simply adding a "save" option to the colors stored with the [+] button would be great (or save it automatically). Possibly with a drop down menu to switch between different saved color palettes.
I'm also thinking about two other small features: extending the free rotation to the top and bottom view (or at least increase the angle), and a way to zoom out a bit, precisely to have a better view of the top and bottom parts of the model.
And that would be perfect :)