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Projectile detection still not accurate Test build

A topic by Smokeback created 13 days ago Views: 67 Replies: 2
Viewing posts 1 to 3

been Testing the  test builds on Enemies damage set to 1 for projectile  when they hit player still not counting right at times can even do 3- 4 shots without it reducing player health.any hope that being corrected before next 1.0

Tried to play with "Random Damage" option in Weapon Settings?

Unfortunately enemies don't have random damage  feature for there setting that is only available for player weapons for now