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Pigcrawl - The sandbox dungeon crawler

A topic by Gunroar created Jul 09, 2024 Views: 266 Replies: 4
Viewing posts 1 to 5

I’ve been tampering with my roguelike to instead make it so you play as a pig in one big Dungeon.

The dungeon is planned to be really interactive, and have a lot of terrain things going on in the background. So far I’ve implemented:

  • Potions boiling
  • Animals hunting
  • Fire and gas system

I need to do wands and more potion effects (like explosions, polymorphism and MIND SWITCHING), but that would be for later.

Me working on the cover

(1 edit)

A gameplay pic.

As you can see it’s a pretty standard traditional roguelike by looks (except cooler looking and less ASCII…heh). The denizens of the dungeon just do their own thing but a lot of times that also means either hunting you down or gaurding their treasure.

I plan to add a lot of different creatures for variety sake (but they’ll all be different gameplay wise, don’t worry).

So far some of the stuff I have include…

  • will o’ wisps that sets stuff on fire
  • goblins and kobolds that are tribal
  • Ogres, really strong
  • Stone statues, activated to hunt down all things. Deactivated on default.
  • chickens
  • jackals that alert and are fast
  • bats that also alert and can fly over chasms
  • wolves, aka jackals ++
  • bears
  • PIGS!!!

And a few more like a gelatinous cube and a rat.

But for now I’ll try adding a dragon. The animation is hard…

Look! I got the dragons in action (kind of)

Here’s a peak at the gameplay:…

I’ve come a long way from its initial stage:…

image.png

I added a Minimap, and an accessibility option to view who enemies are incase things get too confusing.

It’s almost ready to release for testing.

(1 edit)

I completed the title cover image!! (kinda)

“Pigcrawl” is still the name of the game. Pig Potion Elf Dungeon was a … working title.

This is the menu where game modes/settings are selected. It’s gonna be great!

And some gameplay for yah

(1 edit)

I RELEASED PIGCRAWL!

It’s still not complete but it’s very playable.

Crawl your way through a large dungeon floor and try to survive and also possibly obtain the orbs of madness you need to escape.

Presenting…

A non-exhaustive list of features:

  • A complex environment, potions boil, gases burn and flames consume,

  • Goblins and other creatures that actively hunt and cook, with or without your presence,,

  • A dungeon that lives and breathes, giving birth to new life and destroying the old,

  • Explosions. Chain explosions. Oh, what’s that? Another explosions,

  • Up to 20 wands each with completely different effects, such as flames, teleportation and mind transfer.

  • And much more!

Give it a go! And be sure to help me continue development by way of donations and ratings.