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Making a fun Strategy Game with interesting new features!

A topic by Pion created Jul 27, 2024 Views: 378 Replies: 11
Viewing posts 1 to 12
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There's still a lot to do but I think I've made great progress for just doing gamedev casually on the side. This game will be packed with interesting new mechanics once it's done - I'm making sure everything is done with attention to detail and without copying from major games in the strategy franchise! Be sure to follow me on itch.io or subscribe to the youtube channel if you want to stay updated on development

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I updated the trees to make them more realistic and bring some dimension into the otherwise flat-looking game. What do you think? Is it an improvement or are the old simplistic tiles better?

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Hi there! I hope you're all having a great day!

For the past two days, I've been working on creating a trading system allowing the player to trade with other cities. You can already buy resources from other cities, selling to them will be implemented over the course of the next days

Additionally, here's some art I made for the different characters that can be combined to create custom units: Can you guess what they all represent?


I gave the combat interface a brand new and wayyy better look!

Subscribe to the Youtube Channel! 100% of people watching are not subscribed, which I can tell, since I'm my only subscriber 😂

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Hello hello!

First of all, say hello to the new character, the mountaineer! Characters make up units which area a key component to my new game and all of them have their own special abilities! The mountaineer will allow you to cross mountains with your units.


The trading menu looks (and works) a lot better now, you can send out a trader character to another city to establish a trade route.





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Hello hello!

I have implemented the option to build and destroy districts in your city that directly impact a city's population and income:

Every second turn in the game will take place at night, here's whatthat will look like:


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I'm now six weeks into development! Here's how far I've come:

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I've updated the visuals of the game! Here's what it looks like at the moment:


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Finally got the trading menu done!


Finally released my first prototype today! I'd really really appreciate it if you took a look at it and gave me some basic feedback!

https://pionprojects.itch.io/project-strategy-game

Hi! Here's what I got done over the last two days:

  • Added ability to see resource changes in resource menu
  • Farm now shows connection line to city properly
  • New city texture
  • City name is smaller now
  • Trade routes now show trade routes to player city
  • Trade route lines are smaller now
  • Construction site textures updating correctly now
  • Added ability to see funds in trading menu
  • Added characters stats info in drop down menu

Here's what's still on the list:

  • Add unit icon for colour-blind friendliness
  • Add ability to change unit characters
  • Add option to hide city name
  • Clay pit overlapping with city names

Also: Feedback is greatly appreciated! -> The prototype's goal is to get feedback on the game, a few people have played it already, but I haven't got any feedback via the comment section. So, if there's something you want to point out, feel free to leave a comment!



Made a small summary video showcasing what I got done over the last two months! Be sure to check out the prototype if you haven't alre