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Cookie Cutter MZ - Day/Night System

A project template for RPG Maker MZ. Copy/paste it into your own project to utilize a custom evented day/night system! · By Caz

Does Visustella lighting effects plugin work with this?

A topic by CreatureCola created Jul 29, 2024 Views: 84 Replies: 4
Viewing posts 1 to 2

I've been trying to figure out how to go about adding lighting affects to certain parts of certain maps, but only at night. i have this day/night system, but with how the visustella lighting effects system seems to work implies it also does the tinting itself for night time effects, so do you know if that plugin would work while using this one? i'd prefer to keep using this day night system, and use the plugin effects as an add on if its possible to do so. i feel like it probably is but there isn't really a way for me to know for sure without buying the plugin first. Just wanna make sure its night tint isn't directly controlled by the plugin or something that would affect my ability to use this day/night system easily along side it.

Developer

I've tested it out with Visustella's Lighting Effects before and while it's technically compatible, I don't believe you can adjust the lighting based on variables unless you're also using the Visustella Date and Time System. I have found that the Cookie Cutter Day/Night System works with the Community Lighting plugin very well however!

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Thanks so much! I will check it out and see if it helps any! I just find the default tinting effects tend to also tint any lighting and its just not the vibe, if i want bright orange fire lighting i want it to actually look like the area is being lit, its just layers on top of layers and it looks janky.
I appreciate the quick response! Been off rpg maker for several months, got super burnt out, but i need to go back and see if i can fix the issues i was having with your other plugins ( resource spawning and relationship journal ) I still haven't resolved those ^^;

I don't suppose you know if that plugin has a cohesive tutorial ( video preferred ) on exactly how to set things up and what each param/command does? i haven't the slightest idea where to start i'm having issues with figuring out how to turn it on and off alongside the time because as of rn its set with note tags which i'm not super familiar with. i did manage to figure out how to adjust the screen size of the plugin and stuff tho ( in case you saw the original post i did edit it down. ) I have a flame event turn on and off at a certain time of day with pages, but the note take is always present in the event so i can't seem to turn it off. and the over all black screen tint around my actor is automatically present with any other lighting effect/event.

Developer

I don't believe there's a video tutorial, but as far as I'm aware there is some documentation and the thread is still active so you can ask questions there too.

I figured a lot of it out, but the biggest issue is trying to get the time to work so its not black screen 24/7, and how to tint the player lighting, no matter what i do i can't figure out how to tint it. i was able to tint the lighting for placed lighting like for fire, but not the players there doesn't seem to be any setting for it anywhere?

And i found an issue with the day night system of yours, i'm trying to setup npc type events that travel, but i don't want time to pass while talking to them, but if i  talk to them at night, the tint turns back to day light while " time is flowing " is off.
I also can't seem to make it so its not dark indoors at night either x'D