Also noticed in the CMD window that loop is set to 0? I assume that means false. Is there a way to change it in a ini file or anywhere in the software?
yeah tried that, still doesnt loop correclty even if I set the time of the wave to the same time as render etc. makes it jitter still in the last frame.
This issue has been resolved in v1.0.3 (to be released). The time function used for the effects wasn't framerate dependant so if the app dipped below 60fps it would affect the render, breaking the seamless loop. Thanks for the report!