hello, I'm very new to this tool in general, and I use rpgmaker MV. After compression, the final filesize seems to be rather large, some being over 500mb. I've toggled with the settings a bit, and optimized seems to work best in this situation, but I'm wondering if there's anything else I can do with the tool itself to help reduce the bulk after it's finished exporting?
To be clear, I already make sure to delete unused files for a finished game, so there's no issue on that end. I did notice though, if converting/encrypting just the assets, players are left with the original files still intact. This makes me wonder: does the compiling of the gamefiles actually duplicate files after exporting them (ex when creating the /old/ file in the directory)?
I hope this makes sense! Apologies for the wording, I'm not very articulate, but overall I'd just like to know how to reduce the filesize in general after encrypting my game(s). Thank you!