I've tried using the example code for how to create a winwin_window using winwin_create, but winwin_create only ever returns undefined.
Create multiple windows in GameMaker games! · By
I am using the itch version, for which gamemaker version I've tried an old LTS build, the newest lts build, newest beta build, latest 2022 build, 2024.8.1.171 and some other builds of gamemaker. For runtimes I've just used the defaults for those, as well as 2024.8.1.218. For output I'm not quite sure what you mean, It just returns undefined no matter what.
So um quick update, when I woke up today I tried running the code again it just magically worked kinda? Tried it across different versions and it seems mostly fine. on IDE 2024.8.1.171 with runtime 2024.8.218 I get the error "Win32 function failed: HRESULT: 0x887a0001 Call: at line 386 in file \Graphics_DisplayM.cpp". Hope this helps.
Same here; winwin_create returns undefined. I tried to test the demo in IDE v2024.4.1.152, Runtime v2024.4.1.201. This in Output seems to be the problem. I didn’t change anything in the demo btw.
LoadLibraryW("C:\Users\lsk21\AppData\Local\GameMakerStudio2\GMS2TEMP\winwin-demo_399161E_VM\winwin_x64.dll") failed with error code 87 ("The parameter is incorrect.")
Through the google search, I’ve found that this might be the graphics driver issue. I ran the gamemaker on Windows 10 PC with ryzen5 3600 cpu and rtx 3070 ti gpu. However, reinstalling graphics driver, chipset driver, updating windows, reinstalling gamemaker to the latest version didn’t change a thing, hmm…