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Cold Jump

Little dumb game where you have to explore levels, i'll make more levels if the game goes to atleast 20th place · By EvanFrameX

directions?

A topic by ^densch created 80 days ago Views: 46 Replies: 3
Viewing posts 1 to 2

game could use some way to look down orsuch. sicne most of the time it's downright leaps of faith where you have to just blindly (double) jump in a direction and hope that there is a platform that way. and that you wont fall infinitely into the void and have to press r which literally restarts the whole game, losing all progress.

also a coin counter to know how many coins you have collected in this level, as well as the levels total coins, would be nice :-)

Developer(+1)

I also wamted to create a coin counter that could follow you, but i couldn't find any tutorials that i could understand to make a counter, but i'm gonna try something later. The saving progress system will be added if my game gets speedrunned by anyone at least 1 time

(1 edit) (+1)

Assuming you followed the brackeys tutorial, can't you just place coin counter on a canvaslayer node as a child of the game manager and acces it from there? Since the canvas layer will always draw on top of everything and will follow the player camera. At least, that's how I did it lol.

Developer

I followed yes a tutorial, but not brackey's tutorial, i also kept getting errors for some reason, but i'll try to implement the counter