It seems to me, or are some elements of the game's design very reminiscent of Spore? I realize how different these projects are, but at times the atmosphere of the new game caused me an unexpected deja vu. For example, some graphic elements (such as the loading screen when teleporting), or some sounds, are very reminiscent of elements from the 2008 Maxis game. Has anyone noticed anything like this, or has anyone noticed it now?
(The most obvious example: two screens, the composition of which consists of a large bright spiral and many smaller moving elements)