Please post any feedback, features you would like to see, non-technical issues etc etc you had with the game here!
A first person meet-'n-fuck-like · By
The game is very interesting and I'm looking forward to how it goes after that, especially for those sexy sexy scenes. I'll also add the atmosphere is great. That said, there's a visible lack of polish:
1)There's a certain lack of responsiveness to what the player does: for exemple if you interact with your bed during the afternoon/night Elliot will comment he just woke, Emil is ALWAYS visible in the shower.
2)Some model's eyetracking just isn't there: Francesca and Emil are blankly staring in the distance where you get close to them.
3)There's the issue that there's options there for stuff that hasn't been implemented: buttons for the elevator to go places that can't be accessed, mechanics during the lesson that do nothing, etc. At least for the purposes of the first day, consider hiding those because they can be misconstrued for bugs.
4)The second ending screen where you refer to chapter 1 probably should be removed or replaced by info on the second chapter. Same goes for the initial message "I would advise not getting invested in this work" which uh... is probably superfluous.
5)There's a bug with the CG system where only the last CG used will be available if you quit the game and go back in.
Also please consider adding remapping keybinds. It 100% shouldn't be a priority but it's a nice QoL improvement.
Hello, I am heterosexual man, here to give thoughts on Episode 1:
My main criticism is the Lessons Minigame not having an intro before starting it (unless I spaced out and it did have one), the lack of the diary at the start (which can make an ADHD idiot like me feel stuck) and the lack of collectible that encourages me to comb the entirety of this beautiful looking map. My suggestion is more Francesca content, obviously.
Awesome expirience, tried to scoop every bit of the game as everything it allowed me to do. Backtracked a few times just to check for any interactions that I might have missed or which could have appeared...so I got a chuckle out of the interaction with the sister, oddly enough very clever way to tell to the players that "There is something to be done in the other house wing go explore the other way !" I hope it will continue to future episodes !
Now that I am done kissing your lovely bottom like Emil.
1) The already mentioned interaction of Emil in the bathroom playing each time you interact with the shower in any time of the day.
2) Notebook could be available from the start or lying on the desk, with Vivie suggesting to pick it up (I'm a dumdum who had to backtrack to classroom to take it)
2.5) Alternatively in the class room, the notebook could be just placed on the other end of the desk, closer to the player, so they have higher chance with interacting with it/
3) Also would be cool to be able to look up controls while in the game instead of having it just in the main menu. (I'm a dumdum who couldn't figure out how to pop up the notebook)
4) Not really a big deal or something of high importantce to put attention to, but would be neat to see the score next to each swimming level after beating it. Not something of high importance, just something to stroke player's ego a little bit, to see those SSS
Oh also you cheeky Box, giving me a scare in the easteregg location ! Loved every bit of it.
I have huge hope to see another episode !
this ordeal was very lovely. unlocked all the scenes. elliot would indeed make a great boy whore. the games are fun. well the swimming one is challenging but possible to beat, and we get lore in the game. i did'nt have any technical problems, and i was trying my best to look. but those scenes. Worth it. I am looking forward to more exploration of the manor and its workers, I do really hope there is a maze garden. and it implements a chase system or like how the swim game works. a big woman gardener / custodian care taker under the employ of Victoria or Eleanor has them to seclude you in the maze and this big woman of a gardner trys looking for you, then if she catches you elliot goes missing but is being used as spunk fertilizer. "a weird meaty hose protrudes from a fertilier bag, constantly spraying over the flowers being carried by that big woman gardner"
At last congratulations on the release as expected i had an enjoyable time playing (my dumbass was late, itch io wasnt being cool and declines my card so i proceeded to say fuck it and make a paypal account)
i dont have much to add, the amazing people here already listed some of the QoL changes that i thought of
Though i really wish in future minigames you'd give instructions like the swimming one, My retarded ass didnt know what i was doing in the class game before finally getting it
Love the characters everyone, love fucking em too, hope to see more of that with everybody, Yes everybody possible
and i also love that no matter what i can find something interactable you always add text to it even if its simple like one word
i remembered your tweets about the attic and took my dumbass a while but then finally went in and despite having no jumpscare that shit is spooky as fuck, adding secret places like the attic would be a fun reason to explore everything (i love going every every part of the map to see anything interactable
again, congrats and as always "I love your art style and i wish you great success" in future builds
Peak. i was worried a little that it might not be everything i hoped. I can see that was unfounded. an amazing game, and i cant wait for all the potential this game has. loved all the scenes, (took me a solid second to find the pool lol) really enjoyed chapter 1. Amazing work!
P.S luv ya. take care of yourself.
Happy Thanksgiving. I don't know if you celebrate it but I hope you and anyone reading this have a wonderful day.
Big fan of the Aristocrats so far. I've got to say you've done a great job with Emil's character, I can imagine you're going to want to step away from him and onto the other members of the family. Still I'd like to see some more puppy dog bullshit from him, small stuff like having him move his desk closer to the player's on the next day.