Is there a SuperTextMesh equivalent to the isTextOverflowing property that's found in child classes of TMP_Text? I am printing additively to my STM object (due to how speech sounds are generated), and and looking to create a text pause each time the text box fills up.
As an additional detail, I'm not using the built in test printing functionality in part due to the scripting system that exists in my text. It is tokenized and consumed in a way that doesn't work with the STM printing system.
Any pointers appreciated!