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Review and Bug Report

A topic by JavaMR created 78 days ago Views: 395 Replies: 1
Viewing posts 1 to 2
(+1)

This game is a load of ass (positive)


In all seriousness, the guns feel good, the assets are well done, and the ass is fat. I did a full playthrough on Ultra Violence of Beta 0.1 on GZDoom g4.12.2 (out of preference) and a short Offline Skirmish in Zandronum.

I had a really fun time, although I was a little put off by the player's pain sounds, but that's just a me thing.


I found a couple bugs in my playthrough...

  • Plasma Gun does not continue firing after a reload if the Fire key is still held down.
  • Cyberdemon's PainState interrupts it's cannonball.
  • The Spider Mastermind does not have a proper death anim, instead immediately snapping comedically and anticlimactically to being KO'd on the floor.
  • Occasionally, the console will spit out an error referring to the double jump script. I do not have the game open to grab the exact error.


Finally, I have a few suggestions for features and tweaks.

  • More player class options! Daisy kicking as much ass as Doomguy does is cool and all, but it would be nice to have a couple more options to suit player taste and spice up the variety in Deathmatch.
  • I feel like the Bat should be buffed when under the effects of Berserk.
  • I might do this myself, but an option to replace the pain sounds with little beeps to fit the rest of the cast would be nice.

None of these are required, I still had fun! Ultimately, it's your WAD!


-Java

Developer (2 edits) (+1)

Hello! thank you for playing, i will address some of the bugs that i likely wont fix

The facesitting state being interrupted is somewhat intentional, though ideally i think he should start firing after getting hit mid air, i will get to coding that later on, id figure it would make for an interesting mechanic.
The spidermomma is still a WIP, those sprites are not final and neither are her attacks, I've recently just finished the modelling process for her, hopefully have her done soon!


And about the suggestions, there are plans to include three other buns to play as! I'm not sure when ill finish them but i do have fun ideas for them :3
The Berserk is likely not gonna stay as such, it should be a boot upgrade that gives the player a bunch of extra features (double jump being one of them)
The bit bleeps aren't gonna stay, i plan on having the rest of the characters voice acted.