Welcome to my thread! I’ll share updates and progress on my projects here. Feel free to share your feedback, suggestions, or ideas—your input is always appreciated!
Minimal breathing effect for actor, followers, and specific events with notetags. · By
New Features and Improvements:
Vertical Scaling Only:
y
), simulating an up-and-down movement. The horizontal scale (x
) remains fixed, eliminating the “squishing” effect on the sides of the sprite.Breathing Effect When Idle Only:
Scale Reset:
1x
scale).Thanks to SideQuestHeroes for the feedback!
Enemy Breathing in Battle
DefaultAmplitude
: Controls the breathing amplitude.DefaultSpeed
: Adjusts the breathing speed.Organized Parameters
GeneralSettings
: General settings.ActorSettings
: Actor and event settings.EnemySettings
: Enemy-specific settings.Code Optimization
This update focuses on enhancing the breathing effects and making the plugin easier to configure.