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Into the Dungeon: Revived

Rules for fantastic adventure games playable with paper and pencil and polyhedral dice · By Vladar

ItDR v2.4 and plans for the future

A topic by Vladar created 17 days ago Views: 35 Replies: 2
Viewing posts 1 to 2
Developer

As you might have already noticed, version 2.4 was released yesterday. Instead of introducing new features and rules, it focuses more on clarifying some unspecified points in the rules and fixing those rare typos and mistakes left after about five years of development. It’s not the only thing I’ve been working on regarding ItDR this year though. Let’s see what projects are in the works currently.

Two booklets of the setting guide (Player’s Guide and Referee’s Guide) will contain general information on the world that was created during the years of playtesting. The first booklet is mostly complete, while the second one still needs additional testing before being ready for the public release.

The Player’s Guide will contain a brief geographical overview, a list of major religions and cults, as well as people and cultures that inhabit the world. The characters’ origin will determine their knowledge about the world as well as their starting languages. 14 new character Features (most of them limited to specific cultures) will bring the total count of available Features to 30, and 28 new Backgrounds will expand the choice for the character’s backstory to 36. Some optional rules, such as different coinage around the world, and horse breeds and their use in combat will also be included here.

The Referee’s Guide will focus more on describing the lay of the land, its countries, towns, and factions, as well as providing encounter tables and possible adventure ideas for different regions of the world.

An introductory module is being worked on currently as well. It is planned for release along with the setting guide to help with the introduction of new players to this yet-unknown world.

https://vladar.bearblog.dev/itdr-v24-and-plans-for-the-future/

(+1)

Great to see the tweaks and improvements.  Thanks!  As someone who likes the system because it's not tied to any specific world, and thus easy to create my own, I'd like to see any additions tied to a specific world called out clearly, in a separate section etc.  While I might want to make use of some of them, I don't want to explain to my players that all these things about races, coinage etc won't apply if they are included in the core roles.  So as long as those are focused in the Player's and Referee's Guide, then that would work well.  Thanks again!

Developer

Yes, all setting-specific additions will be confined to the supplement, keeping the core book as it is now. Plus, it would be quite easy to adapt the new features to any other setting.