Needs a level editor where you can make traps out of voxels like Blockstorm except with more functionality (not just the skin). Same for enemies and your own clones. Game should be much more complex in the character creation side of things such as eventually making big mech robots with rocket launchers and machine guns. Again it would be made voxel by voxel but you can create and save weapons to attach to your robots, (same for enemies in the level editor). Also this would turn the game into less of a hardcore (you only live once and then you restart to a, look at my robot kind of game. Which you could use this robot to do different things and not just the simple basic robot. I probably have more to say but... I'll just start with this. I know all of this is very hard to implement but... I believe it would be way worth it. I hope you take my suggestions into consideration. Thank You! P.S have many gamemodes and not just all the stuff that I suggested.=)