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You're all slave drivers... but here's Saiki for the office...

A topic by stripe6499 created 34 days ago Views: 185 Replies: 14
Viewing posts 1 to 6

Finally well enough to complete Saiki's office outfit. I have tested it and it seems to work, complete with ezcomposites too! This download file only has the new stuff in it so you'll need the original Saiki files too. Once all my office ladies are finished, I'll bundle them into the megapack.  Any issues, let me know.

https://mega.nz/file/z0AEVZhS#TzeMeZNqNnyzYECgzseqgaSXQH_S-FGdlGLNluXxhso


Developer

Nice set!  The ezcomposites work and everything!

Nice to see the office with like 6 ladies in it. Though I guess I forgot to check with you which spot Saiki would be in, else I would've made sure Crystal had some alternate composites going on. And there's a resizing issue with the ezcomposites sometimes when there are 5+ players, so that's what I'll be dealing with next.  Oh and I finally found an office-y outfit for Denise so she'll be taken care of. (some time in 2026)

Couple office tips:

  • Those chairs are bit tricky to sit in. For the composite shots I recommend sinking the model's butt into the chair a bit more than normal so they don't look like they're floating over it.
  • Composites on the front two chairs spots will block the view of the rear two chair spots if they are not sitting in the chair. Sit down, Sandra.
  • The spotlight for the composites doesn't extend as far as it should on the sides, so alternate composites of the ladies standing behind the chairs might come out kinda dark.  (see Rosie's alternate composites).  Cheat and boost the lights if you need to on those.

Cool. I'll keep a watch out for those points with the composites. Currently rendering Elena as the stern office manager, Can't wait to see Denise and Vivian as well as more renders of Leah, Crystal, and Sandra.

Developer(+2)

Managing expectations: I've got people visiting for a few days, and also just got sucked into Baldur's Gate 3, so not going to be doing a lot for the next week or two. ;)

(+1)

Lol... let me know what BD3 is like. I played BD1 and the start of BD 2

Developer

Great so far.  And... oddly kinky? At this point I wouldn't be surprised if a round of strip poker broke out at the next tavern I visit...

Looking fantastic. Dare I ask how the "NSF CSP" version is coming along?

Sadly, the classroom cosplay set is on hold whilst I do the office ladies. I'm halfway through Elena's set, and then I'll do Kim, as that was a request. I have an outfit picked out for her, and will post a test render soon.

No rush, I was just curious. I'm really not one to be demanding people hurry, lord only knows I've done zero work on the one I said I was going to make since the initial post, because I've been spending all my free computer time making renders for the game I'm working on. Over 100 renders for the next update, and I'm still not done... I really should have cut this update in half...

Heh. I know how that goes. I'm over halfway through Elena's main renders now.

On the plus side, I did figure out lighting and how to actually make lights... light (I say as I proceed to use one of the darkest images to prove a point).



Ummm....yeah.... It's a.... Little dark....

yeah... yeah...

In my defense, its two sisters having a heart-to-heart while watching TV at night (well, okay, this particular render is one of them calling bullshit on an infomercial's "Has this ever happened to you?" segment). But I did figure out the light problem! 

Cool! I would have made the tv screen an emissive emitter to provide the frontal screen glow... 

Developer

The main trick for making a scene look set in a dark room is to have bright spotlights that light up your characters, while the broader environment lights are left very dim. The rest of the scene will be dark and convey the impression of darkness while your characters are still decently lit.


Or you can take the lazy route and adjust the exposure in the camera settings to make the scene look brighter or darker.   Easier than adjusting 4 lights.