Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Watch out! Grumpy Elena is in the office!

A topic by stripe6499 created 44 days ago Views: 225 Replies: 18
Viewing posts 1 to 4
(+2)

A few hiccups when compiling this, but here's Elena looking all stern.

https://mega.nz/file/u4h2kaQa#R017ibOgBznfyVRfdKQTUw07YTWU71-3YrVoF-3_aYI

Hmmm... No one likes Elena?

I  haven't had a chance to play CSP in the past couple of days.

Booo!!!! Kim is coming along nicely.

Developer(+1)

Woo, that office is getting crowded.  Suddenly I'm a big fan of RTO!

A couple things I wanted to point out:

Elena's properties file should have the following values:

outfit.layer=2
outfit.ezCompositeIndex=7


Saiki should have the following:

outfit.layer=2
outfit.ezCompositeIndex=1

(also don't forget to dial the micropressure morphs back to 0 when the clothes creating them come off!)


Meanwhile I'm working on Denise's office set, here's a preview!




Oh wait, that's Vivian.  My mistake.  I'm working on Vivian first!

(+1)

Vivian looks good!

And fixed the outfit files on my end. They'll have the correct lines when I add them to the mega pack. Kim will be positioned between Leah and Crystal. What lines should she have for those two?

Developer

You can also put Kim in Leah's chair too.  I'll be adding alternate composites for Leah to move over if someone else is in her chair.  I've already got some going for Crystal and Sandra that'll be in the next release.


(+1)

Okay, I've had a chance to play both Saiki and Elena, they look good though I do have one question.

Why do they both look like someone is just offscreen aiming a gun at them? They look outright terrified after the first few clothing come off.

(1 edit)

Hmmm... interesting... Saiki is supposed to look embarrassed and worried, but Elena is supposed to look more annoyed. Individual perception, I guess?

Developer

A lot of the expressions start looking really cartoonish when you dial them to 100.  Even the default smiles I usually keep dialed down to like 40% because of that.

There's a couple that work really well all the way to 100. The expressions that came with Amira (aka Leah) look really good including on other characters. There's also one called "Bereft" that I use a lot on Crystal when she starts losing, combine it with open-mouth at 30% and she looks utterly devastated. Not sure what set that came with but I suspect it's a core one you might have?


 

Oh very likely... I have been collecting expressions from all over the place. The Gustaf and I3d base sets are good staples. And Ubrey will be going in Leah's chair, hence Kim in between.

Developer

Careful putting people in the side-in-between spots. Those spots are ok as alternates but I wouldnt recommend making them someones primary position.

Crystal can barely be seen in the composite above depending on which way Saiki is leaning. And making Crystal stand up to be more visible would start blocking Leah behind her. 

No problems. I'll have Kim's composites just to the left and behind where you see Saiki  and have her standing. She won't block Leah or be covered by Saiki or Crystal. Aubrey will share the chair with  Leah, and Mary with Candy.

And yes, dialing things to 100% usually looks weird, so I tend to avoid it most times. Maybe part of this is my philosophy towards these sorts of games. I prefer the opponents to be willing to play, but not expecting to lose, and becoming shocked when they do. So, and no shade towards Eldricus here, I'm not a fan of Candy because her profile leads to a character that is eager to strip, which isn't to my taste. So generally, after the first few items, the expressions on my opponents become more concerned. It's just my personal taste.

Developer(+1)

Candy's a special case, but she' got enough of a fan club that I'm not going to be regretting that character choice any time soon. :)

(+1)

Hehe, there's nothing wrong with her, she's just not to my taste. Between us we provide a wide range of personalities for the ladies so everyone can find something they like.

You know, I think the problem isn't so much their expression being sad/annoyed, but that it looks like all their expressions are sad/annoyed. I get being annoyed on a loss (especially if you lose with two pair or three of a kind), but I don't think any of their images crack a smile after a point.

Ahhh... Now, that's a fair point. I might have to add some less concerned expressions to the sets before I put them into the megapack.