Please post any update suggestions here. I will read and carefully consider every suggestion, even if I don't use all of them
a little rogue-like about a bag of money in a hostile dungeon · By
Love this! So simple, but could be the building blocks for something bigger! Some thoughts:
- Icons for all the UI numbers. I had to keep popping back to the webpage to know what they were.
- Tracker for how many coins are left on the level would be amazing. Was hard to make a call about whether to keep looking for stuff or just go down another level, without knowledge of how many coins were left.
- Maybe gems let you clear an entire room or view full of enemies. Many times i felt like i needed a screen wipe ability.
- I agree with gem need a buff to serve as the goal of the game. Maybe a bit of story, or an ending, or maybe permanent buff for you next playthrough?
- Really need an option to "pass" turn, to avoid permanent stuck or some "sure hit" (like when 2 reds are diagonally next to you.
- Maybe show shop icon next to numbers in the TAB overlay?
- Maybe put the TAB word somewhere in game screen? I never "knew" about it since I just jumped immediately into the game.
i'd like to suggest classes (start with big field of view but less coins, more coins but less field of view,idk), this game is really fun, i'd like to see some ways of making the replayability even longer, also, seeds to pre-generated worlds, this could lead to some hard ones to use as challenges, or easy ones to use to have some quick fun (and for noobs to say they are good), and... level editor? there are many ways this could go wrong i think, idk, i'll just leave this here /(^_^/). love you Daniel, you make the most creative games, i love them, i'm a big fan of your works ( i'm not saying this to try to get you to think about my suggestions, i swear, i just wanted to say this to u ^^)