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Profit/Revenue sharing: just, how???

A topic by Kochabi created Nov 10, 2019 Views: 1,494 Replies: 2
Viewing posts 1 to 5
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Trying to find information on profit sharing, but am not using the right keywords or something, because I can't find concrete information.

I'd love to collaborate with people on games and apps, and use profit/revenue sharing to provide income to the team. Has anyone done this or know of people who have that I could reach out to?

Moderator moved this topic to itch.io tips
Moderator(+1)

I see people offering or seeking collaborations on a profit sharing basis all the time, but since Itch.io itself doesn't support it, I don't know how they deal with it in the end. It would be good to hear about their experiences.

I've worked with a couple of people on that basis - but none of the games have made any money yet, so they haven't been paid because what I owe them is a few cents and I can't transfer that, also because of store minimums I haven't actually received any of the money either.   And that's the problem with that model - it's risky, because you're not guaranteed an income.   

But what I've done with partners that live in a different country to me is that we put the game under different names - for example the Google Play is under their names, they'd receive any money for it directly but I have access to it, Amazon and Itch.io is under my name, I'd get the money for that and then if the game had to make money we'd be able to figure something out from there.  But this was where we were equal partners in terms of workload and ideas etc.

Admin moved this topic to General Development