So, I am in the process of working on a version of Neofeud for Linux. If anyone is interested in this, please let me know!
Cyberpunk Adventure / Visual Novel · By
I tried the 1.1 beta and it seems to have the same problem as the latest AGS from git I tried - there is this unpleasant mouse stutter which makes it barely playable. So I tried the git AGS with Primordia and the same problem is there too. Btw, I use CentOS 7.
I'm running the 1.2 version in wine w/o problems, but not misbehaving native binary would be great. ;)
Sorry about that, I have not heard of the mouse stutter issue yet, although I know that the mouse movement may be slow. You can change the mouse speed in acsetup.cfg in the "Data" folder. The mouse stutter seems to be something within the AGS engine. If the AGS engine developers add a fix for the stutter, I'll try to get a new build of Neofeud with the fix up.
Thanks for trying Neofeud though!
Yes, probably AGS general problem. I honestly didn't do much search of reported bugs, since wine takes care of it perfectly and I just wanted to play. :D
So far, it's quite nice and I like the atmosphere a lot. Music in the office especially is nicely BRish, lovely. Well, the whole artistic side is simply great. You know, it's always easy to see if the stuff received some sincere love, as Neofeud does show.
I may not have too much myself, but I gladly pay for this. I played for few hours and just got to the "Creator's" somewhat immobile shell problem and so far, it's been a nice ride. Plus, and I should emphasize that, NO pixel hunting. That always brings the whole experience down, for me at least.
Ok, maybe the Arcade vent thing was a bit tedious, but that's ok, it just takes some little practice. OTOH, that action part also reminded me a bit about old Tex, cool. ;)
Thanks Infen for the kind feedback! I'm glad that you're liking the game. It was indeed a labor of love, sometimes too much love as I spent many 12-16 hour days working on this game over the past 2 years!
I'm also glad that you didn't get stuck with pixel hunting. I also really don't like it when you get stuck and thrown out of the game world to solve a puzzle that is mostly just frustrating. I'm also happy you made it through the arcade shooting section without too much trouble!
Thanks again for the response and for buying Neofeud!
I just finished the game and whoa, it was seriously great fun for me! Smooth progress and the overall coherence with those lovely artistic visuals was something that many games simply miss. Thank you for this, as the hard work put to it is apparent. I'm looking forward to see some new game you possibly make in the future. ;)
I was following the linux thread on steam and finally got some money to buy it here.
I'm having trouble with starting the game through the itch app.
It give the error message:
An error occurred while launching Neofeud
application crashed. process exited with code 127
If I start it from a terminal it seems to run OK.
I like your game. I've been looking forward to getting the proper version since I played the demo linked on Steam.
Thanks for supporting Linux! And thanks for making games like this.
Hi. I had the same issue. Here's what I did:
Make the 'Noefeud' file an executable.
Type 'chmod +x Neofeud' (without the the apostraphes!)
Go to the 'data' folder.
'cd data'
Make the files 'ags32' and 'ags64' executable.
type 'chmod +x ags32' and then type 'chmod +x ags 64' (without the the apostraphes!)
Go back to the parent directory where the Neofeud file is. 'cd ..'
and run './Neofeud' (without the the apostraphes!)
If you like you can use an file manager like Nautilus or Dolphin, right click on the file, go to permissions and tick the 'Make executable' box.
Good Luck!
Neofeud_LINUX_TEST_9_3_17
...
Object 1 graphic changed to slot 1088 (R 42)
Object 3 graphic changed to slot 1084 (R 63)
AudioClip.Play: no channels available to interrupt PRI:50 TYPE:2 (R 300)
An error has occurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS.
(ACI version 3.4.0.15)
in "room29.asc", line 301
from "room29.asc", line 642
Error: Error running function 'on_call':
Error: Null pointer referenced
***** ENGINE HAS SHUTDOWN