Hello!
I apologize for not getting out an update sooner, but things have been -- well, chaotic is sort of an understatement.
First up, the bad news. I said in my last dev blog that LoK would be coming out around March of this year. As you might have suspected, that is not going to happen. I am still trying to target a 2020 release but right now I do not have an actual date set in stone. More on that once it becomes more clear how things are progressing!
Sadly, I was unable to work on the game for three months (the last two of 2019 and January of 2020), which set the schedule I had planned for quite a ways back. I'm working hard to make up for that lost time.
I had intended to showcase the game for the Godot 2020 Showreel video but I was unable to get my submission in time. But I intend to release video of the game as soon as I can, which will demonstrate some of the new features and expanded world I've been working on.
I ask you be patient and I will have some exciting news soon!
Here's a preview of something that is already done:
Thanks and be safe,