this is all the bug that i can found by testing it myself, watch other youtuber gameplay and from other comments
If u found another bug comment down below what is the bug and what version it is, it will help the developer alot or comment it on the sticky post from the developer (i use mouse and keyboard)
sorry if my english is bad
if u found a bug better comment it on https://itch.io/t/73356/bugs-found-suggestions post from the deleloper and pls tell the version its making everyone confused
Any questing ask on https://itch.io/t/72782/frequently-asked-questions post from the deleloper
i will update the post if i had the time
v.1.0.6 older version (u can skip this one if u want)
- *when upgradeting building sometimes its doulbe the building like gate u can have 4-6 door in one gate and make u stuck or cant open the gate
- *corpes fly across the map when hit by car
- *cardbox fly across the map when hit by car
- *lag at bridge
- *wierd camera angle
- *Hard controling car
- *wood flying to far when u chop it by hand
- *load map or dungeon slow
- *spawn zombies wierd
- *the childer on bus stupid
- *zombies can get inside using gate
- *NPc is kinda stupid
- *change character when load a save file
- *tower hit itself
- *boss on cave appear in the stop/rest/heal/loot/camp fire place (from a comment)
- *......not have much list of it in this version
NOTE U DEVELOPER DONT HAVE ANSWER THIS ONE CAUSE ITS ALREDY AN OLD VERSION OF THE GAME
v.1.0.7 older version
Here the list and all the answer from the developer
*nothing wrong with the car only hard controling it
Im going to make the car accelerate slower and turn less when at max speed this should help with controlling it
*NPc is kinda stupid
Yea the Artificial Intelligence really needs a revamp right now
*tower hit itself if u could make the tower smarter and not hit itself
I fixed this problem in version 1.0.7 updating should fix it
*spawn zombies wierd or its because near player spawn,
The game started as room based so many of the stuff that makes sence when its by rooms look very wierd when its one player and the camera is following smoothly. I'll see how to fix this effectively
*load map or dungeon slow(the loading screen)
I'll try and optimize the loading as much as I can
*wood flying to far when u chop it by hand,
Yea because of the physics some things go crazy from time to time
*bride is lag, (to many zombie spawning)
Theres alot of optimization still to be done especially in the bridge/city areas
*the childer on bus stupid if u can alow them to get on the car will be great
I fixed them a bit in 1.0.7 that mission should be easier to handle now. the problem is that if there is 4 players playing, 3 of them would be in the back of the truck so there is really only one space for an NPC. Its also part of the challenge to get them all back safely on foot. the car will make this mission too easy
+(MEANS ITS FOR MORE THAN 1 PLAYER MISSION I THINK FROM WHAT DEVELPER SAID)
*camera wierd when HERD come
The camera is currently moving to a top down perspective when the herd comes to help you see visiually what is going on
*zombies can get inside using gate(not cool)
This should be fixed in the latest version as well, the gates should be closing up when touched by a zombie
*change character when load a save file(not a big deal)
This shouldnt be happening the character you saved with should load with the file, Saving happens at the end of a Herd or when you enter an indoor place unless you press Enter/Start and manually save.
*corpse fly cross the map when hit by car
Yea I'm trying to fix the springy zombie problem
Note im only put the nececry thing if u want to know all visit https://itch.io/t/73062/test-it-on-my-notebooklapt...
*In the curch sometimes it will not let me go to the next level. (from a comment)
Fixed stuff
- *when upgradeting building sometimes its doulbe the building like gate u can have 4-6 door in one gate and make u stuck or cant open the gate
- *tower hit itself
not sure fixed or not
*boss on cave appear in the stop/rest/heal/loot/camp fire place (from a comment)
*cardbox fly across the map when hit by car
v.1.0.8 current version
car still hard to control
can hit behind the wall
cardboard fly across the map when hit by car
wood flying to far when u chop it by hand,
zombies can get inside using gate
corpse fly cross the map when hit by car
molotov guy survivor number 5 or 6 every time he hit a car multiple times a car will disaper/fly and the trashbin or food box on a dungeon he get doubled stuff and when chop a tree wood fly everywhere!
problem with phyic like always
when u place a gate beside one another the gate will act strange like 2 gate lvl 1 beside one another will move or shaking and 2 gate lvl2 beside one another one the door that touch one another will open blablabla... each lvl of gate will act differently when a same lvl gate place beside one another try it urself
fixed stuff
tower hit itself
NPC improve (that what i feel)
(still on testing will update again as soon as possible)