I would like to have a script where the Player walks onto a lava tile and takes damage per second while standing there or walking into objects such as thorns or cactus?
No doubt in time you will be adding more script examples in the game editor itself or on the wiki which i look forward to, but i hope to cut my teeth with some basics that would be useful for me to create a basic game, until i can tackle something more complex as i get used to the system.
Another beginner example could be stepping onto a certain tile which perhaps a enemy spawns or appears to rise from the ground (if that is possible) or a room trap where a gap in the wall behind the player suddenly closes with a wall tile or object spawns there in the room that appears to have no exits. Step by step guides are great but also actual example in the editor to tinker with can be handy in learning how things work, trying variations etc. Perhaps in time the community can contribute to these examples or guides for common basic functions or gameplay mechanics.