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Create your own 3D models and 2D sprites! · By Kenney

Texture is different size after exporting

A topic by Chr0ma Dave created Apr 23, 2020 Views: 201 Replies: 4
Viewing posts 1 to 4
(1 edit)

Hello, so my problem is basically explained in the title. After I export my file the textures are all different sizes.

Here are pictures of the issue>
https://imgur.com/a/6kOawEz

That doesn't look good, thanks for reporting! Do you by any chance (still) have the .model file you could share? That way I can figure out what's going wrong.

Actually, this same thing also happens when I just save and load .model file. Texture size is set to 1 after reload (when I saved, it was at 0.1) no matter what I do. I found out about this yesterday while working on something else so this .model is just me testing if it happens again, and it did.

Anyway here is a link to the .model file. Hope it helps :)

https://fil.email/Ho70TIJ2

Thanks for the sample file! Happy to report I was able to reproduce this bug easily, found the problem and fixed it. It'll be in the new version 2.0 preview-1c which should release this month. Thanks again for reporting, really helps.

Sure man! Thanks for fixing it so quickly!