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How to run “Visual Out” on Linux

A topic by Sylvhem created Jun 07, 2020 Views: 623 Replies: 5
Viewing posts 1 to 6

Hi! That may be a dumb question, but how does one run “Visual Out” on Linux exactly? Inside the ZIP file, I find three files that seem to be executable: nacl_helper_bootstrap, natives_blob.bin and snapshot_blob.bin. However, my system apparently can’t launch the two .bin files and executing nacl_helper_bootstrap in a terminal only display “bootstrap_helper: Usage: PROGRAM ARGS...”.

My operating system is Debian GNU/Linux 10.

Admittedly it's been two years so I had to look this up myself.
The file is just called "NW" - renaming it would break the thing.  You may have to manually make it executable.
Hopefully this helps.

I've also seen this problem, though it's not one I've run into: https://steamcommunity.com/app/675910/discussions/0/1626286205686944925/

To run on Linux

1. unzip download to a dir

2. Install mesa-gles2, you more than likely already have it

3. Make a new dir where you unzipped visual out called "swiftshader" example: "mkdir swiftshader"

4. Use command "locate" to locate where you have "libGLES.so", and "LlibGLESv2.so"

5. Use command "cp" to copy "libGLES.so", and "LlibGLESv2.so" to the new swiftshader Dir you created. "Example: cp /home/YOURUSERNAME/.local/share/Steam/ubuntu12_64/libEGL.so  /home/PATHTOVISUALOUT/swiftshader"

6. make sure you are in dir where you unzipped visual out, and run the "nw file with just ./" example: " ./nw"

(1 edit)

If the game is just lacking some files, how has this not been solved yet?

Edit: In my case, I had to get another file called "libgconf-2.so.4" and put it in the "lib" directory. Now I'm curious as to which engine was used to develop this game, because it's not the first time I encountered that mysterious "nw" that fails to run.

(1 edit)

I finally managed to get it run on Manjaro Linux!

I only missed 2 dependencies, which are in need: to run Construct 2 games!

  • libnss
  • gconf

I installed these in the package manager, and then worked!


The link that showed me the way:

https://www.construct.net/en/forum/construct-2/general-discussion-17/linux-probl...

Have a great time!

Edit: months later, I switched to Pop OS.

Now, (sudo apt install) libgconf-2-4 was all I missed.

Not libgconf2-4, that wasn't working for me..

I have added all of the following files to their corresponding folders and get audio but a black screen on steam deck..... It runs fine on Windows. Not sure what to do. (bought through Steam). Anyone else have suggestions?