Downloaded via Itch.io today, the error message says the app developer can’t be verified. :(
Fix here: https://support.apple.com/en-us/HT202491 Scroll down to the last heading of the article.
Here's the full trace log:
MewnBase launch args:
[LWJGL] Failed to load a library. Possible solutions:
a) Install the library or the driver that provides the library.
b) Ensure that the library is accessible from the system library paths.
[LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics.
[LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics.
java.lang.UnsatisfiedLinkError: Failed to locate library: libobjc.dylib
at org.lwjgl.system.Library.loadNative(Library.java:299)
at org.lwjgl.system.Library.loadNative(Library.java:205)
at org.lwjgl.system.Library.loadNative(Library.java:187)
at org.lwjgl.system.macosx.ObjCRuntime.<clinit>(ObjCRuntime.java:103)
at org.lwjgl.glfw.EventLoop.isMainThread(EventLoop.java:85)
at org.lwjgl.glfw.EventLoop.access$000(EventLoop.java:26)
at org.lwjgl.glfw.EventLoop$OffScreen.<clinit>(EventLoop.java:30)
at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1842)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:450)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:394)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:380)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:108)
at com.cairn4.moonbase.desktop.DesktopLauncher.main(DesktopLauncher.java:62)
AL lib: (EE) alc_cleanup: 1 device not closed