Just spent a few minutes trying to figure out why the web player wasn't finding index.html on the latest version of my game.
I'm on Windows 10, and it seems that if I archive my build with the usual right click -> send to -> compressed (zipped) folder, the web player handles it fine. But if I create the same archive using PowerShell's Compress-Archive command, the web player can't find index.html and fails to start.
Windows can extract both archives just fine, although I do notice the compressed size is slightly different (33326 KB for the PowerShell version, 33353 KB for the right click->send to compressed version).
Anyone else experience this issue?
Edit: The PowerShell command is
$timestamp = $(Get-Date -UFormat "+%Y%m%dT%H%M%S") cd build Compress-Archive -Path "web\AKnightEternal" -DestinationPath AKE-web-$timestamp.zip