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pygame programming book. Support pygame, and learn you some python, C and pygame.
A collection of the community's knowledge on game development.
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Systems Reference Document and Open Game License
A Look Back at Thirty Years of Video Games Based on The Simpsons
48 pages of tutorials, interviews, and more!
Essays and advice from around the tabletop industry
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How To Design Games That Are Personal, Political, And Profound
Fallen - a new type-in roguelike for the Commodore 64
Essays about TTRPGs, the internet, and remote play
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A Paul Czege Broadsheet
How to Plan and Finish Your Game as a Solo Developer.
The Visual Novel and Interactive Fiction Zine
The Visual Novel and Interactive Fiction Zine
Essays about playing with horror in TTRPGs.
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Michtim was my Master thesis project: this is the theoretical background information to creating my game
A book examining the poetry of 2D platformer design.
My submission for the Forgotten Games Essay Jam
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
You can become a REAL game developer. Learn the basics and get resources that will let you get profits from your game!
A One-Page ttRPG about solving things in a given time.
10 steps, just you and a computer
Using agile development to make card games
Interviews about the history of TTRPGs and where they're going
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Free minibook to get you started into HTML5 games development with Phaser and TypeScript
A set of templates to help you map out your next game idea.
The mechanics of nine puzzle games studied and critiqued
Es una gu铆a de inspiraci贸n para crear tus propios juegos de mesa.
Want to write a larp? Want it to have fights? Want them to be AWESOME fights? Here's how.
The Brazilian analog games experience
Juego de rol para iniciar a los ni帽os de diferentes edades.
A collection of art and rough sketches with some commentary.
A tiny (but dense) zine(?)-essay about decision spaces.
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