Game asset Devlogs About Game Design
As our Assets met their selling points, we decided to set them FOR FREE for as long as we stay in profit. Thank you ALL for your great support !...
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what do you guys think about the new tree design?...
10/04/2020 Nature update (Part 1/2)
So I spent the weekend basically refactoring my code and oh boy, past me sure did a mess. I barely manage to get the new features up and running as planned, but...
Spent the day working on a new UI to reduce clutter and add some more new features that will help in editing characters. Here it is in action: New Additions: A...
Got my computer back working, and i need some feedback. Rigt now i'm remaking some assets using what i've learned since i started working on this project, so, o...
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I just finished my new asset pack any thoughts? it took me more than 2 days to make and i really wanna hear your thoughts about it!...
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I have a lot of incomplete projects. Like a lot A LOT. My hard drive is filled with game dev projects that I've spent anywhere between a day to six months on bu...
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Sketched New Expressions to Add in the Project! I was looking for references and was actually pretty surprised to discover that Yoshida-Sensei doesn't actually...
Made these today!...
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342+ Assets! Comment what you want me to add to the pack!
Just a picture of how you could use some tiles to build a city...
Showing a example of how you could build a training camp...
Huge pixelart fantasy tileset
Henlo! thats a long time I didn’t revisit this asset pack, I was wondering if can be cool making it 16px tiles update, and also a totally new fresh gamemaker...
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The new monster is already in my store! hurry up and watch...
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If a 2.0 set is happening, which tileset size yóu would want (you can also just respond which tileset grid you are using). 8x8 (16x16 bigger blocks) 16x16 (sta...
I have a new background for your games!...
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Background with trees and mountains!
The new background view is already online!...
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Background with trees and mountains!
A new set of backgrounds for your game has been released!...
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Time to introduce our main character of the tileset - Otto! He is a raging Ottoman with a crazy mustache and looking for an excuse to slap something. The rumors...
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En esta actualización he decidido borrar mis barras personalizados proyecto para unirse con éste, ya que el antiguo proyecto en el que han añadido 16 cuadros...
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A new tileset has been added to the pack! Everyone who already bought it can get the new stuff for free! See you and happy game-making! :)...
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A pack of 7 tileset. With these tilesets you can create retro style platforming levels for your projects...
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So it's been a long time since i've updated the Roguelike Assets. I was wandering what you people think should be the next update - what would be more helpful...
**First of all I want to thank all of you for supporting me! It means a lot! I hope you are happy with my work** So I was wondering.. as I am expanding the spre...
2 new characters has been added to the complete version! Everyone who already bought it can get the new stuff for free! See you and happy game-making! :)...
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-------------------------------------------------------------------------------------------- Version 1.4 update: - Just added a new file for every tileset to fi...
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A reminder to vote if this should happen, all info in the commnuity post: https://itch.io/t/4054293/rogue-noir-20-feedback-needed I hope you like the cover. Vot...
Design Is a Search Algorithm: Game Development Unlocked Think of game development like searching for treasure in a huge lake. You’re looking for the best spot...
Today I wanted to talk about "skill range". What is range? Range is basically an upper and/or lower bound of some sort of scale. In our grid system, we are inte...
Hello everyone! I wanted to make this post to give people who are new to game dev and may have just found my asset packs some more information about how they...
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Hello Gowl is here These are the interior that are coming for the new pack different coloring not included maybe i will add more stuff but what do u think about...
In the last progress update , I had implemented support for "grid selection". That is, you were able to select a tile on the grid directly instead of selecting...
Today I wanted to talk about grids. Specifically, I want to talk about the relationship between different grids. Take a look at the following grid configuration...
This is a big project (game completed) and it will become your best start for your own RPG games! There are many features that I'm sure you never saw the rpg en...
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The third asset pack of Top-down adventure game Dark Hunter, to be added to the first and second asset pack...
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After a 6 month hiatus working on some awesome games I have uploaded some RPG monsters to my side project, Spell Weald. Let me know how they work for you and wh...
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Edit asset files, now the tileset pack has been in 3 files: Platform, Props and Backgrounds...
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Today I want to talk about area of effects. Specifically, I want to talk about how area of effects will be created, and the motivation behind the input format...
Hey there! I'm very pleased to announce that I have just published my first Asset Pack here on itch.io. :) The Pixel Art - Food & Drinks Icons - 16x16 pack wa...
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I'm happy to introduce you amazing Medieval Town Game Environment Kit! Thanks to my kit you will be able to assemble a huge medieval city with unique houses. Th...
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This will be a new way for you to manage your inventories. By adding "position" and "size" to items along with a limited grid, you automatically have a fancy ne...
A pack of 7 tile sets. With these tile sets you can create retro-style platforming levels for your projects, in addition to the tile set, you will also have inc...
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This is an incomplete mechanic that is still in development, but I wanted to start capturing this kind of thing here because its neat and it might take some tim...
This is a 2D Fox Sprites Which has over 36 animations and each sprite sheet has over 25 frames which gives the animations crisp and smooth while using in vidoe...
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Today I wanted to talk about Grid Configuration Management . Basically, how do you manage your grids in your game so that it'll be exactly what you want for you...
Working on a UI overhaul to improve the overall visuals and readability with a large number columns...
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