Devlogs Page 2
The 3 characters were missing from the package so we've added them! Thanks to godl33 for noticing and elling us about it. Long live the game dev community! Enjo...
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Dear Citizes, The Trinity Government is pleased to announce a significant update to your homes, designed to enhance your quality of life and the functionality o...
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Update - 21.11.2024 Fade-Out Bug Fix : Resolved an issue from the previous patch where sounds would incorrectly fade out instead of stopping normally. Freesound...
Hey everyone! I'm working on a new cyberpunk-themed point and click adventure - Neon Hearts City! DEMO is available - go ahead and try it out! Have fun! Cosmic...
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guys i dont want this to be my most popular game pls... go play angel noir or something man 😭😭😭😭 this game shouldnt be getting consistent views! i a...
Thanks to everyone who supported STREET UNI X's Steam launch! The game has released and reviews have come in with praise and support!! After a number of strenuo...
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V1.1 Simply adds the GMSched extension to the project to enable it to run at 60 FPS on current Windows versions. No bug or balance changes. I'll eventually port...
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Changes: New way of reading 'Weapon Stats' in code Map 1 Edits Player speed increased 'Body' + 'Head' enemy speeds increased Changed 'Collectible Found' UI pop...
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As part of the Win32 Jam Autumn 2024 , I spent some time porting my games to old Windows versions. As part of this, the already-well-ported Dzzee gets another u...
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Patch 1.0.1 Thank you to everyone who's installed and tried the game so far! This is a quick patch to fix some performance and AI issues with the initial releas...
Hi everyone! We all hope you've enjoyed the v0.5 update -- we've seen a lot of love for Artemis across our community and are so grateful his route has been so w...
TempestAura - Update 0.8.1: Now Available on Android! Hey there, rain lovers! 🌧️ I’m excited to share some big news: TempestAura is now live on Android!...
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我更新了附加的游戏内容。 I've updated with game content. 请下载压缩包名为“what” Please download the zip file named 'what'...
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Hey you guys! I got a new update I can show ya! So let me show you each part of the game I updated. -Added a Autofire Mode, which makes it so you don't have to...
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In this moment I'm a little tired of coming up with clever titles and finding the perfect song. What's the point? The world uplifts and demonizes you depending...
The images .zip folder has been updated to include a plain main menu background without the overlaying title text, so you can add your own for your game...
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- Added alternative icons, the change is that the weapons have names. - Updated some icons to the latest patches and fixed some bugs...
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first game ive made, will most likely post other projects i've worked on. this one is sort of fanfiction and sort of personal. the best kind of intersection...
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Hello everyone! Lift Your Spirits now has a 🇪🇸 European Spanish 🇪🇸 version available! Thank you so much to @Samutoga and Arcami for making it possib...
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Tap multiplier was deleted. Progress is faster...
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Simple clicker for mobile. Click on clock to live.
Features in version 1.0.0 Items the player can pick up and carry for points A mouse the player can chase and catch that will flee or follow depending on distanc...
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Join the adventure of Abood and explore the past, present and future of UAE! This game was made within 2 days and is a part of Endless Studios' Game Jam last Oc...
The 4 main characters' designs have been finalized. The script for the first build of the game has been finalized...
added a poke button for the reset button. Pressing it resets that ball in the frame. shut off the menu so that it doesn't look like a video game - just a bowlin...
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Fixed some knockback and fighting timing and limitations. Implemented conveyor belts...
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November 20, 2024, 11:22PM I updated the Archives zip to include version 0.7.1.0...
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The zine is finally available in print from Antipode Zines! https://antipodezines.com/products/penumbral-oasis-part-on It will also be available from other stor...
This update is just a small one fixing an odd bug and an oversight I've found after publishing. Fixed a pickup spawning issue preventing certain weapon pickups...
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Hello. Added some more forest textures to add a little bit more variaton on the terrain.(A2_2 tilesheet)...
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My next game project will be a cross between the Simpsons and the horror game "Little Nightmares". Get a look at the announcement trailer, and if you want your...
My next game project will be a cross between the Simpsons and the horror game " Little Nightmares ". Get a look at the announcement trailer, and if you want you...
My next game project will be a cross between the Simpsons and the horror game " Little Nightmares ". Get a look at the announcement trailer, and if you want you...
Just a quick update for: Fixing the number of enemies in the alley Adjusting the naming of one developer note Making camera switch for final cutscene more relia...
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We're in the final stretch now! This week was all about polish and localization flair. Our Fungus coder got a point system and rewards system up for the game --...
Hi guys, its Nathan, I’m just starting production up again for Tales of the Nomad. This post I show off some of the concepting and exploration I been completi...
Hello all! Welcome Hawk Sequel Gameboy Devlog: 3k words written for the narrative, working on a complex mechanic for the gameplay and I believe I have it figure...
I've been working this last week on some new enemies and refinements to some weapons and behind-the-scenes logic. I've been trying to keep it simple and generic...
We worked on refining and streamlining the Greenhouse Mini-Game today. We cut down the number of dice required by 22, the number of columns in the greenhouse by...
Added a quit button, a game over sound, new pipe texture, and a score per pipe upgrade system...
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It has been a long time coming, but with much sweat and tears I can officially say that version 1.1 is now going live! The Difficulty update has many features t...
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BIGGEST UPDATE YET! - Electramod and Scratch 2.0 and 1.X support! - Added support for importing by link! (In beta) - Added a settings panel when booting up a pr...
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While polishing the other levels, I felt like I needed to focus my brain on new grounds. I don't want Ploppin' to be only a tutorial and a single level so I nee...
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It 's Christmas here, Enjoy the Christmas stuff - New spawn look - New Jman Basement change - New Hidden thing - Player Model Change - Fixed Computer More Comin...
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Changelog: bug fixes more bug fixes slightly more polish changed board data type so it is faster (shouldve done this to begin with but its alright)...
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