Good job guys! Obviously there's still a long ways to go, but I like the direction that's it's going so far. Here are some notes (I tried not to go over obvious stuff, all y'all are probably already aware of those):
- I think the melee attack could use some improvement. My main problem with it is that it only does damage for the very moment that the "yellow lightning" spawns. Yet, the "yellow lightning" still stays on screen for about 2 seconds, which makes me think it'll still do damage to enemies that touch it (but it doesn't). I recommend to either only show the "yellow lightning" for a moment as to not confuse the player, or to make it do damage for the entire 2 seconds.
- I like the projectile mode, although personally I would prefer if you aimed using the mouse instead of having to turn your character in a specific direction to aim. That may just be me though.
- I know you guys are probably using a lot of temp assets, but I would like the game to have a more centralized art direction. With the character being pixelated, the background looking like a Google Image, and the enemies looking hand drawn. It's just not very consistent.
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