+rep
anaDANIdzin
Recent community posts
I don't know if there was a pause button, but there was an overwhelming amount of packages. However the slow and speed button was a nice touch. I would implement a guide of button functions. The pick up boxes were a bit frustrating as cut open some of the boxes; it is unclear to player if there is a penalty to opening up the boxes or directions of what to do with each tool. A easy bit difficult; however, I thoroughly enjoyed the game.
I like the concept, the movement of the character around the environment, the dagger throwing were all very smooth and well paced; additionally, the enemy concepts were very well done. I would have like a pause screen, but that's always a work in progress. There really wasn't an end goal, and no player or enemy injury indication. Although I like the game, it something that I'm sure I would get on my phone.