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anaDANIdzin

4
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1
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A member registered Feb 23, 2024

Recent community posts

+rep

The gameplay and concept were cute, and the controls were very nice to work with. Some indication would have been nice to switch between elements on keyboard. I found it a little hard to end the game. Some indication for the objective would be nice too. I love the green house set up!

I don't know if there was a pause button, but there was an overwhelming amount of packages. However the slow  and speed button was a nice touch. I would implement a guide of button functions. The pick up boxes were a bit frustrating as cut open some of the boxes; it is unclear to player if there is a penalty to opening up the boxes or directions of what to do with each tool. A easy bit difficult; however, I thoroughly enjoyed the game.

I like the concept, the movement of the character around the environment, the dagger throwing were all very smooth and well paced; additionally, the enemy concepts were very well done. I would have like a pause screen, but that's always a work in progress. There really wasn't an end goal, and no player or enemy injury indication. Although I like the game, it something that I'm sure I would get on my phone.