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Comments
I may be make a mistake, but black orb from the lvl 2 seem to don't make anything. Otherwise, exellent game !
Not much to see here, but props for attempting 3D in Raylib! (That's what I did).
The post-process shader was pretty nice though :D
I felt like it could use some more instructions in the beginning, bt it was fun to play! Keep developing because it was very aesthetic pleasing!
I've felt sick playing it
I feel obligated to put any comment here, because you took similar approach to mine in this jam ;)
Huge respect for going raylib! Looks cool.
Also, found this 3 guys doing circle pit here:
It was quite tedious having to drag my camera around corners, but I enjoyed the concept. Good job on the dithering/distance shader too!
Thanks for trying it out. If I had the time, I would have focused on doing better and smarter enemies, which would have allowed for more variation in the level design, and less tedious gameplay. Unfortunately, time is my nemesis