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A jam submission

DarknessView game page

Minimalistic dungeon game in 1-bit graphics
Submitted by ByteArchitect — 1 hour, 16 minutes before the deadline
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Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2053.0003.000
Originality#2142.9172.917
Art#2152.7502.750
Is the graphics 1 bit?#2244.3334.333
Overall#2572.7222.722
Gameplay#2612.2502.250
Music#3331.0831.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool idea and presentation. The turning was a bit slow and the enemies didn't seem to do anything, but with a bit of tweaking I think this game could be really awesome.

Submitted

I may be make a mistake, but black orb from the lvl 2 seem to don't make anything. Otherwise, exellent game !

Submitted

Not much to see here, but props for attempting 3D in Raylib! (That's what I did).

The post-process shader was pretty nice though :D

Submitted

I felt like it could use some more instructions in the beginning, bt it was fun to play! Keep developing because it was very aesthetic pleasing!

Submitted

I've felt  sick playing it

Submitted

I feel obligated to put any comment here, because you took similar approach to mine in this jam ;)

Submitted

Huge respect for going raylib! Looks cool.

Also, found this 3 guys doing circle pit here:

Submitted

It was quite tedious having to drag my camera around corners, but I enjoyed the concept. Good job on the dithering/distance shader too!

Developer

Thanks for trying it out. If I had the time, I would have focused on doing better and smarter enemies, which would have allowed for more variation in the level design, and less tedious gameplay. Unfortunately, time is my nemesis