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Orbital Decay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #25 | 3.858 | 4.167 |
Overall | #34 | 3.883 | 4.194 |
Originality | #37 | 4.012 | 4.333 |
Art | #62 | 3.858 | 4.167 |
Theme | #66 | 3.549 | 3.833 |
Music | #81 | 3.395 | 3.667 |
Is the graphics 1 bit? | #141 | 4.629 | 5.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
capnfantastic, keegan24, and q3d
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Comments
Really intriguing and relaxing game. Trying to find the best strategy to use the robots is very addictive. Good job!
You chose almost the same colour as me for my game!
I enjoyed the experience, very cohesive in music, art, and gameplay. The idea of using a variety cards to diminish problems is very fun an kept me making decisions that felt like they had consequence. I did notice that there were a few dead moments where I just sacrificed a robot for the turn; maybe as a reward for clearing out the issues faster, you have time to built other robots or your data transfers faster. Overall, very fun concept and and execution.
Great job. I like the general theme. The music and visuals worked well together
I really enjoyed this game. It was intriguing having to make tough decisions, like choosing which robot to sacrifice to power the reactor. There were moments when I had to weigh using certain robots against saving them for later rounds. It added a layer of strategy to the gameplay.
workerbot pops off
Pretty fun card game. Though, I think the strategy around deciding what robot to put where and what robot to sacrifice is a little shallow. Maybe adding a mechanic where certain robots can have special abilities would add some depth and help make sacrificing a robot feel more impactful.