This game is really cool. I spent way too long trying to beat this game to learn in the end the dread hand will consume. Loved playing it. And I thought the gameplay was really smooth. I am curious if there's a way to get past the surrender to the dead hand cards on the last level though. Really great game.
SillyGhost
Creator of
Recent community posts
Wow, such a great and clever idea. I never would have thought of a mail man theme. For start with everything and end with nothing. Also the open world feels really nice. There also should be a way to throw mail from a bicycle or slower vehicle. Otherwise really great work here and i'm glad I played it
I'm sorry there's a bug with the viewport. Currently, bullets are supposed to despawn when they go off the screen. However, it seems this feature works only in fullscreen mode with F11. I'm working on rewriting the code to address this issue. The fix will involve updating the logic so that bullets despawn when they go outside the level instead of the viewport.
Edit: - Fixed
Oh man that made me laugh. Almost want to make a feature, where after the dialogue a robot spawns in and chases you down without your gun. However it's a little unfair in the current circumstances. And thanks for pointing out those bugs. I will try to have them fixed in a couple of hours. I really appreciate all the kind words
I'm impressed by the level of detail in this game, especially considering it was made for a game jam. However I got stuck after the elevator and couldn't find what to do. I'm sure that's on me. It might be that you need to find the items and give them to the corresponding NPCs. Also I appreciate the NPCs wandering around, whenever I got lost, I found it helpful to just follow one. Overall it was an enjoyable experience.