Great foundation and I agree there’s lots that could be added with time. For now it seems like you’re focused on fundamentals and we’ve all been there. I liked that the arrows were shot away from the cursor so it’s like you’re drawing the bow towards the cursor. I found it got challenging very quickly, perhaps a slower introduction of enemies and even a timed wave system could be a couple of low effort, high reward tweaks to try. Thanks for sharing!
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BowGem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #62 | 4.410 | 5.000 |
Theme | #74 | 2.646 | 3.000 |
Originality | #91 | 2.394 | 2.714 |
Overall | #91 | 2.394 | 2.714 |
Art | #91 | 2.016 | 2.286 |
Gameplay | #92 | 2.016 | 2.286 |
Music | #102 | 0.882 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
kilimenda#7745
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