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EdizBenam

33
Posts
1
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A member registered Jan 12, 2024 · View creator page →

Creator of

Recent community posts

Hey Michael, thank you for playing! Since this was really experimental we wanted to see how far we could go with the concept and we got this crazy idea of also transforming the game haha, hopefully in a more complete version we can blend these and use the concept in more creative ways that borrow from the best parts of both sides of the coin. Glad you enjoyed the game :) 

Thank you for playing dysprositos, Sorry if something was unclear to you, There's full explanation on how the game works under the games description, including the controls which mentions you can get back to the main menu using the esc button :) .

Also we included the very first level which only has one possible transformation as a learning point so players won't struggle too much but we'll make sure to include a more detailed tutorial in the future.

Glad you liked the music and art!

Thank you so much, It was a lot of non stop work to get everything working but it paid off at the end lol. We made the plane level to test out different puzzle scenarios for the game so we can showcase something more than just the puzzles but hopefully we'll make this into a full game so we can have more levels and mechanics in the future :)

This was a fun entry, I had a smile on my face while the voice over was happening and I think the worldbuilding was very well done, the boss was challenging and fun too. I'd say the biggest thing missing is probably some invulnerability frames when the player is hit so they can't be stun locked and some shading on the enemies so there's a hint that your hits are registered. overall great work, well done!

Amazing concept! One of my favorite submissions, the art is great and the gameplay is innovative. I think the game could benefit from balancing the events in a better format and making it harder as the time goes on but overall, I really enjoyed it and would love to see the concept expanded more!

Thank you for playing asimple_dev! To make the plane transition and the outro look better I developed a couple of cutscenes so it makes for a more dynamic level to level gameplay and feel.

Thank you for playing DerpiestDude, really glad you enjoyed it :)

Thank you for playing dogtagyou, glad you liked the game :) 

The level select screen is definitely a nice touch

Nice little game, definitely could use more variety for example in enemy design and weapon types, it could also benefit from a better wave system but overall, solid fun little minigame. Keep up the good work!

The gameplay gives me a mix of Binding of Isaac and Undertale vibes, I also enjoyed the boss fight, overall I think you guys did a great job!

Solid platformer, but as everyone is mentioning, those first spikes are brutal which is a shame because they will gatekeep many players from proceeding what is an awesome game, I think making the platform above the spikes slightly bigger can fix that problem.

Man this game really surprised me, the art style and gameplay ideas were fantastic, I just wish there was music for the levels as well and the boss at the end could have had a bit more to it but overall very solid, keep up the awesome work!

Turns out I was bad enough to rescue the president. Fun little action game that can turn into an awesome beatem up with a bit more polish, enemy variety, sound effects and some extra abilities. Keep up the good work!

I like the story telling aspect but my favorite part was the combat system, I think it's a good take on turn based combat and can be expanded upon.

Fun game, I like the cozy music and atmosphere, I think there should be more sense of direction on where the passengers are, and the fuel system could use a bit of work, but overall very solid, good work!

Very interesting concept using all the different states of matter, the art and music were really good too. well done!

Thank you for playing EelShep, The plane segment requires you to hit the tree with the Beehive but I can definitely see it being a bit unclear. I'm glad you enjoyed the game :)

Thank you for playing Carmy, hopefully in the future when we make a full-fledged version there will be a more extensive tutorial on the mechanics. Glad you enjoyed it!

I think a system where you have either timed waves or waves based on enemy numbers would work, then when a wave is finished give the player a choice between 2 or 3 upgrades, upgrades could have certain strengths against some enemies, and after that gradually increase the difficulty of each wave. this is the first solution that comes to my mind, implement your unique twists as you see fit :)

Very unique and the gameplay loop is really fun, loved the music too. I think with a bit more content and difficulty scaling this can be a banger of a game.

Thank you DerpiestDude, glad you liked the game.

I see that you fixed the slippery bug haha, The game is very cute and the mechanics are engaging, I like the idea of being a crab and using abilities as the crab to finish the level, also the small details like bubbles floating around really sell the environment.

The idea is great and I like the mechanics, I think there needs to be more plants that you can harvest throughout the map and more ways to plan the route to avoid enemies, I think the game will play great and can be improved a lot with more polish and features.

Really nice game and atmosphere. Short but well thought out, would love to play a fully realized version one day.

That ending was awesome, the game could be a bit longer with maybe more variations for building and gameplay in general can help, but overall very solid. My favorite part was the theme and style.

The game doesn't currently support Mac so that might be the reason for it. unfortunately, Apple makes it very difficult to add Mac support for games and there is an issue going around with Mac browser rendering that causes this. I'll make sure to update you if the problem is fixed or if we add Mac support in the future :)

Glad you enjoyed it

Thank you for playing, glad you liked it

Alright, I think I found and fixed your issue, if you find the time give it a try once again to see if the issue is fixed :)

Weird, we tested it on about 10 different PCs and it worked fine. Does it just not load or do the controls not work?

Hi, I really like the style, also the voice acting is great

Thank you ")