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Labyrinth of Eclipse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #28 | 3.976 | 3.976 |
Music | #48 | 3.741 | 3.741 |
Overall | #56 | 3.898 | 3.898 |
Art | #112 | 3.729 | 3.729 |
Theme | #135 | 3.824 | 3.824 |
Originality | #158 | 3.565 | 3.565 |
Is the graphics 1 bit? | #201 | 4.553 | 4.553 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Write down what effects you used.
Post Processing (bloom and grain)
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Comments
I'm amazed to see how stunning the artwork is! I really like the gameplay aspect of having two different types of bullets to defeat two different types of enemies, really neat way to tie in the theme of eclipse and the 1 bit aspect! The music really gives that rush of adrenaline for me, really fits the mood of the game! At some point in the later levels, it's a little too easy to get clustered by the enemies and get into a bit of an inescapable situation, but overall I really like what's here! Definitely feels like a commercial game!
Thank you so much for your feedback!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Nice game!.It can be a amazing commercial game. Sounds, gameplay all are amazing. I'm short of words.
Thank you so much!! We are going to try to expand it to that level, if you want to be in the discord server we will make in the future for testing and direct feedback of new versions hit me up on discord pinho._.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Sure!
I like it, it is fast paced, looks good, sounds fantastic. I like the different shot types for different enemies, reminded me loosely of Ikaruga on that aspect, very good utilization of the theme. I did managed to crash the game, and replicate it to confirm it was a bug/glitch instead of a "one time" deal, playing on the web version, I was using the shotgun for the run, and was trying to see if I could exploit the in between shots recovery and fit some pistol shots in the time it took... when mashing "Q" and the mouse buttons, the game said nope and crashed. after that, I refreshed the page, booted the game again and avoided mashing stuff, no more problems happened. Very fun game!
Thank you so much for the feedback, yes there is manny problems in the webgl it is meant to be only for the jam. And if you sre still wondering no you cannot switch weapons during shooting anim, we thought of that :)
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Wow, what an incredible game! It's simply sensational! The artwork really caught my attention, it's beautiful, and the animations are really cool. The gameplay is amazing and the tutorial was extremely helpful. I don't understand much English, but I was able to comprehend everything without any problems. You did a great job! Congratulations on the project, it turned out truly amazing! There's just one thing that could use some adjustment - the initial buttons. When we hover over them, they turn completely white, and with the text, it's impossible to see anything. Having more options might be a bit confusing, so it would be a good idea to invert the color of the text to black when the mouse is over it. It doesn't affect the game in any way, it's just a minor detail. As I mentioned, everything fits together so well!
Thank you so much for playing and I'm glad you enjoyed the game. We appreciate your feedback and it will all be taken into consideration as we continue to develop the game.
Also, as a side note, for someone who says they don't understand much English, your written skills are impressive.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Amazing game good job! I really like the integration of the theme and constant thinking!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Amazing game good job! I really like the integration of the theme and constant thinking!
Thank you so much!
I’m not very good at rogue likes, but this was a solid entry.
I like having a skippable intro + a tutorial to get you in the mood before salying down enemies!
Thank you so much! Thats crucial feedback!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
This game is very good to play. I liked being able to chose my load out before starting. It's a nice touch. The game ended up crashing after beating level 9, but I won't rate it off of that. Great job!
Thank you so much!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Feels great, though I find myself often getting stuck between enemies on the later levels (but I keep forgetting the kick command though).
Yes thats one of the reasons why qe added a kick. Thank you for the feedback!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
That was awesome. The mechanics are super cool and the game play feels great. All of the polish really paid off to making for a fun experience!
Thank you so much!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Smooth gameplay.
I like the light & dark bullets.
Thank you!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
this is genuinely so fun, i keep forgetting which button hurts who, the screen gets a bit cluttered later in the game. amazing job overall
Qe appreciatw your feedback!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
I like this game very much! But I think you need to add dash option, that will make gameplay more interesting. Also the music is fire!
Thank you very much. I very much agree. Dash option is something we are discussing at the moment actually.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
The arts and music were very well chosen for this game! The gameplay is also really fun. I just had a hard time with the reload time for weapons. It seems to reload faster when I'm not moving and it takes forever when I run around, trying to not get hit/shot by enemies. Idk if it was voluntary but maybe a way to reload faster could be added?
Other than that, you did a great job!
There is no reloading, do the tutorial. When you hit ur shots in the right enemy type you will the nergy back and more. In this next updated I made it a bit faster to recharge because people dont do the tutorial, also it will be added a kick that when hit enemies it recharges 20 energy.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Fun to play! The downside that always happened to me was that the game crashes because of something when I reload the weapon. The music fits the game really well! Good that you added utorial to the game, it helps very much for first-timers. The crash of the game is the only minus, otherwise the game is absolutely brilliant
Thank you for your review, the R was the restart button which in the next build wont be anymore!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
I had a lot of fun with the game.
A roguelike shooting game, but with a mechanic that highlights the gameplay.
The effects are good (Especially the spawn one). And the music perfectly matches the dynamics of the game.
I just had disagreements with some crashes that the game gave, but when I restarted the page everything was back to normal.
I don't know if it was intentional, but while playing I realized that npc weren't that smart, and just running without stopping at the edge of the scene was enough to defeat everyone. Of course, as the levels advanced, this changed, with a barrage of enemies, it became increasingly easier for them to surround me, but even so, it was possible to overcome the first levels in a way that took away the challenge from the beginning.
The game can become a bit repetitive due to the lack of enemy variations, but considering the gamejam time this is something to consider.
The game has some bugs, but I still feel it's a good gamejam game, with some fixes like the occasional crash, and attention to the replay factor, the game will show its potential much better.
I hope they keep making a great game.
Hey, thank you for your feebacks! Yes we will keep developing this game, matter of fact there is an update comming sunday with a new enemy, bigger rooms with more complex geometry, a new weapon and a new enemy. Yes due to the lack of enemies in this build they are easier to dodge and since they are supposed to be the starter enemies its easy to not get hit if you keep moving (which was the intention). I hope you had fun and found out about priest booming which is exploding enemies with the priests projectiles by shooting them. Im glad you had fun!
Also the update will bring a new kick mechanic! And a few fixes.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Later edit: do the tutorial people. It explains how left click is for shooting blacks and right click is for shooting whites. Game plays much better once you know the rules :)
Original review:
Brilliant graphics, pretty nice music and smooth controls. The weapon shooting is satisfying and impacts are pretty juicy.
Not sure about the ammo "regenerating" over time. It pulls me out of the action and I just end up running around waiting for it to refill. I would have preferred some kind of infinite ammo to allow me a more aggressive play-style.
I found a bug in the web build. If I press R (which I was doing instinctively to try and reload the weapons) the game crashes.
Thank you so much for your review! Really appreciate it. Next update is comming sunday! Stay tuned.
Really impressive to pull this off in such a short amount of time.
Amazing gameplay, cool art and really cool music.
Thank you so much for your feedback!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Cool. how long you make this game?
Thank you! 6 days during the time of the jam, in the first day we didnt stary development just brainstorming.
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY
Enjoyed the game! Great art style, including the intro.
Unfortunately, the game crashed when hitting the restart button, then became unresponsive. (Was running in Firefox on Linux).
It displayed the following message:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
(followed by a bunch of other text/urls)
Thats a known issue of the webgl, cant fix it, it has to do with browsers, R was supposed to be restart. Im gonna upload a new build without it!
If you enjoyed the game feel free to join our discord server for updates on the game and to give us direct feedback! https://discord.gg/kZFURC2NCY