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A jam submission

Slime's LightView game page

A puzzle game involving lights and shadows.
Submitted by Werxzy (@werxzy1) — 11 hours, 18 minutes before the deadline
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Slime's Light's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#94.5674.567
Overall#244.1224.122
Art#344.2334.233
Gameplay#393.8673.867
Music#843.5333.533
Originality#923.8673.867
Is the graphics 1 bit?#1514.6674.667

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+1)

I like the usage of the theme, the artwork is really nice and the music is fitting. Good Job!

Developer

Thank you, I'm actually not that experienced in making music. I would have like to add another song in, but I didn't have enough time and I though the 1 was good enough.

Submitted (1 edit) (+1)

hey hey, dont worry, the one song you  had here worked really well on the game... as I said, it fits the athmosphere... and after all it is a jam, small short and simple projects are totally valid, I'm sorry if (due to language  barrier/misread) I sounded like I didnt liked the music, cause I did liked it

Developer

lol, I understood. Thanks again. :)

Submitted(+1)

Very well made! It took me a while to understand the mechanics, but I got there eventually. I did find the actual 'buttons' to be kind of difficult to differentiate from their environment at first, however.

Developer

Thank you.  I definitely would have liked to improve some aspects like that a bit more, but I restricted on time and had to submit some hours before the deadline.

Submitted(+1)

I love this! A very unique take on the light and shadow mechanics. The puzzles were a ton of fun to figure out and it was pretty easy to tell what to do just off environmental clues, so really well done on that too.

Developer(+1)

Thanks, I was a bit worried that the levels wouldn't be that interesting.  Especially when I underestimated how much time it would take to design them. I would have loved to make more with more mechanics, but it's already a bit of a struggle to fit the game into pico8.

Submitted(+1)

I am surprised this doesn't have more attention, this is incredible! Huge props for using pico-8, and getting your game to look so good using it. Honestly some of the best-looking visuals I've seen thus far.

Developer

Thank you.  There probably wasn't much attention since the voting just started and I only made any posts about it after it was submitted some hours before the deadline.

Viewing comments 4 to 1 of 24 · Previous page · First page