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Soul Trade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #83 | 3.909 | 3.909 |
Theme | #138 | 3.818 | 3.818 |
Overall | #186 | 3.424 | 3.424 |
Gameplay | #194 | 3.045 | 3.045 |
Originality | #216 | 3.273 | 3.273 |
Is the graphics 1 bit? | #282 | 4.318 | 4.318 |
Music | #335 | 2.182 | 2.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun and relaxing kind of slasher. However not so much to do.
I know :\ Thanks for Playing
Wow, this art is beautiful.
thanks ;)
nice concept
thank you
The concept is quite nice but it doesn't live up to expectation. At first there is no reason to switch realm mid combat and only to power up, but there is no incentive to power up because the gameplay is always the same. That being said I belive that if you had more time you coul really make this game florish as the base idea is quite creative.
Thanks for playing
It took me awhile to figure out how to start and relm switch but thats just me being stupid. Fun game tho
Sorry about it (。ŏ﹏ŏ) , thanks for playing
Nice game idea, a main goal would be nice.
Thanks!
Switching worlds to get to the start button was absolutely brilliant! Probably lost you some players, but I enjoyed it.
The biggest single issue that I saw was that I pretty regularly teleported into the shadow world, instantly collided with an enemy, and took damage, which just kinda rude design. Checking an area around the player when they planeshift and moving enemies within that area away would be necessary for future versions IMO.
You right in that point, thanks for playing
I liked the gameplay, but the menu was confusing at first. Nice job!
thanks for playing
Very nice, cute art pretty good gameplay loop, and a great concept, only problems are that it gets a bit repetitive, could use a ranged enemy to spice things up, otherwise very very nice
I agree , I miss ranged enemies , but thanks for playing
It was a pleasure
Of course it's still incomplete, but the mechanics have potential!
thanks , and yes I don't work on that so much
The menu was awesome, I love that you had to figure out the switching mechanic in order to actually start the game. It feels very satisfying to hit things because of the sfx and the visual effects it made every hit feel so impactful
thanks!
the menu was confusing, but the gameplay wasn't bad!